![]() Levitate (Su): A sphere minion gains the ability to levitate - the better to serve his beholder masters. This grants the sphere minion a +2 circumstance bonus to Spot and Search checks in addition, the sphere minion cannot be flanked. Creatures can resist with a successful Will save.Īll-Around Vision (Ex): At 2nd-level, the sphere minion grows accustomed to its eye stalk. Telekinesis: The sphere minion can move objects or creatures, as per the spell.Disintegrate: The target must succeed at a Fortitude save or be affected as though by the spell.The target suffers 2d6+6 points of damage if his saving through succeeds. Finger of Death: The target must succeed at a Fortitude save or be slain as though by the spell. ![]() Flesh to Stone: The target must succeed at a Fortitude save or be affected as though by the spell. ![]() The target must succeed at a Will safe to resist.Įye Stalk III (Su): At 5th level, the sphere minion can choose one of the following abilities for the eye stalk:
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